Dr. Liviu Coconu
AR SW Engineer
SNAP
I've been working on SPECS, formerly known as Snap Spectacles, on the OS/software side for a few AR device generations since 2020. Previously, I've been active in various software development areas, particularly computer graphics research in which I own a PhD, Augmented Reality applications for digital art, but also medical software. I deeply resonate with the idea of making computing more human by moving it away from 2D screens into the physical world.