Tim Mayer
Technical Artist
Curvature Games
Tim Mayer is a Technical Artist based in Hamburg, working at Curvature Games, with ten years of experience in XR. He began creating maps and mods for Half-Life and Half-Life 2 as a teenager, which sparked his interest in the intersection of art and technology. His work focuses on shaders, performance optimization, 3D modelling and texturing, as well as developing tools and pipelines for production.